![]() ![]() While the concept of a service mesh has applicability beyond just Kubernetes deployments, that’s arguably where the vast majority of deployments are today. With a service mesh, instead of each individual container requiring a full networking stack, a grouping of containers all benefit from a mesh that provides connectivity and networking with other containers as well as the outside world. Within cloud native deployments, an increasingly common approach to networking is the service mesh concept. Hope this helps.“Cloud native” doesn’t just mean “running in the cloud.” It’s a specific deployment paradigm and uses containers and an orchestration system (usually Kubernetes) to help provision, schedule, run and control a production workload in the cloud, or even across multiple clouds. Keep in mind I believe it keeps as a default when you change that and you may have to go back and return it to whatever units you normally save in. stl file single select the file you want to open so it is highlighted and down at the bottom there is an Options button, click that and it opens a window, under Units there is an Import Units button, switch that to mm or in depending on how your file was saved out originally. Evan, What I did is when you go to open your. stl was open, I click on the part, then right click, select Convert to Base Feature, I selected output to solid, OK and it was done and worked correctly.Įvan, What I did is when you go to open your. stl came in fine and matched what the customer had. So it sees the 12 as the value and the import doesn't know or care what it is but as soon as I changed my import option to mm the. ![]() The customer exported in mm and I imported in inch. ![]() I opened a customer model and it looked correct until I made a measurement and it was 12" the real measurement was 0.473 or 12mm. stl file (inch or mm) when opening the file and change it in your options to match before opening it to keep it at the correct values. Make sure you know what your units are of the. This next comment doesn't really have anything to do with how the Mesh Enabler works other than how you import then use the Enabler: Seems to work fine now after Rocky fixed it up. ![]()
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